As part of the KITeGG research project, I am attending Correlations. Forum for AI in Art and Design at HfG Offenbach on November 9-11, 2022. The event includes an exhibtion featuring work of KISD alumni Johannes Growe, Lisa Marleen Mantel and Laura Juliane Wagner.
Continue reading“Some Kind of Actual Space” oder: Cyberspace als kybernetischer Raum
Lasse Scherffig: “Some Kind of Actual Space” oder: Cyberspace als kybernetischer Raum, in: Carolin Höfler, Philipp Reinfeld (eds.): Mit weit geschlossenen Augen. Virtuelle Realitäten entwerfen, Brill | Fink, 2022, 81-104 (https://doi.org/10.30965/9783846767047_006)
Colossal Cave Adventure — The Movie
Animation, 2022
With Thomas Hawranke
The project deals with one of the first text-based adventure games in computer game history. Colossal Cave Adventure was developed by Will Crowther in 1976 and is based on the spatial presence of Mammoth Cave in Kentucky. Crowther’s game completely avoids a visual representation of the cave – instead, text input and text response shape the cave in the player’s individual perception. The AI-based animated film is approximately 55 minutes long. The camera constantly moves downwards, digging through geological layers and exposing new cave spaces again and again. Every eight seconds, the AI system receives a new textual description. These descriptions are taken from the 1976 source code of the game, which contains a total of 379 inputs ranging from narrative descriptions of nature, to jargon from the vocabulary of speleologists, to single words meaning an object, a compass direction, or an exclamation.
Continue readingHidden Layers Summer School
At Köln International School of Design, we are hosting the summer school Hidden Layers from July 18 to 22. The event gathers a diverse group of experts to collectively discuss and learn about artificial intelligence in design. It is held by the research project KITeGG on design and AI and combines a public program with talks, an exhibition and workshops with internal meetings of the five art and design schools that are part of the project
Continue readingMatters of knowing
(Un-)translatables in Design Research?
Workshop at the Design Research Society conference 2022, Bilbao
The team of KISDedition, represented by Simon Meienberg and myself, is part of the DRS2022 conference, conducting a workshop on publishing design research, and its unpublishable residues.
Continue readingKITeGG: BMBF Project on Design & AI
Making AI Tangible and Comprehensible: Connecting Technology and Society Through Design – KITeGG
Since December 2021, KISD is part of a four-year BMBF project on design and artificial intelligence. The aim of the project is to establish a strong network of design departments and universities in order to sustainably anchor the teaching of AI topics and methods in the entire field of design.
Continue readingAnimation in X-Reality. Summer School in Vilnius
Animation in X-Reality is a Summer School on the expanded field of animation: motion capture, 3D scanning, augmented and virtual reality, interaction, and creative artificial intelligence. It is organized at the Department of Graphical Systems at Vilnius Gediminas Technical University in collaboration with Köln International School of Design, Tampere University of Applied Sciences and Academy of Media Arts Cologne.
Continue readingCON 457 (planes)
Lasse Scherffig: CON 457 (planes), in: Processing Foundation (eds.): Processing Community Catalog, The Processing Foundation, New York, NY, 2022, 790 (Open Access)
The Unfolding Space Glove: A Wearable Spatio-Visual to Haptic Sensory Substitution Device for Blind People
Jakob Kilian, Alexander Neugebauer, Lasse Scherffig, Siegfried Wahl: The Unfolding Space Glove: A Wearable Spatio-Visual to Haptic Sensory Substitution Device for Blind People, in: Sensors, 22(5): 1859, 2022 › PDF/Web (open access)
RoboLAB Odonien: Prototyping Accessibility and Inclusion
Collaborative project, since 2020
RoboLAB is a sculpture, workshop and gallery for inclusive and accessible art in Cologne’s famous underground culture location Odonien. In a series of student-led research projects, KISD students here work with artists from the disability community, prototyping interfaces that incorporate the diversity of human perception and action.
Continue reading