My PhD thesis has been published as an open access book by KHM, Academy of Media Arts Cologne: Lasse Scherffig (2017): Feedbackmaschinen. Kybernetik und Interaktion, Dissertation, KHM, Köln › PDF (17 MB)
The (German-language) thesis is titled “Feedback Machines. Cybernetics and Interaction” and was supervised by Georg Trogemann and Frieder Nake. It deals with cybernetics and human-computer interaction, reconstructing the history of interactivity as the history of cybernetics while using cybernetic thought for understanding interaction. In an argument that incorporates discussions of direct manipulation and tangible interaction, cybernetic and action-centric models of perception, and the enactivism/enaction debate in cognitive science, it ultimately argues that interaction creates interfaces.
In March 2017, students of San Francisco Art Institute travel to Berlin to meet with students of Bauhaus University Weimar. Together, they develop an exhibition at the Schillerpalais project space. The exhibition is accompanied by one evening of experimental interactions in the studio of ACUD.
I am part of a panel discussion at Goethe Institute San Francisco discussing Diversity in Videogames. The panel is part of the touring exhibition Games and Politics.
Lasse Scherffig (2017): Feedbackmaschinen. Kybernetik und Interaktion, Dissertation, KHM, Köln › PDF (17 MB)
“Where have you been?” is an installation investigating the personal data leaked by networked mobile phones. It consists of a projection displaying seemingly random scenes from Google StreetView. These scenes, however, depict places members of the audience have visited in the past: a frequently used airport, a favorite café, or the own front yard.
Tincuta Heinzel, Lasse Scherffig: Signal to Noise: A Live Interface based on Analog Radio Interference, in: Thor Magnusson, Chris Kiefer, Sam Duffy (eds.): Proceedings of the 2016 International Conference on Live Interfaces, REFRAME Books, Falmer, 2016, 239-241 › full proceedings (open access)
Lasse Scherffig: Moving into View: Enacting Virtual Reality, in: Mediatropes, Volume 6, Number 1, 1-29, 2016 › journal website (open access)