Lectures and seminars at
Köln International School of Design (KISD, as professor since 2018), San Francisco Art Institute (assistant professor 2015-2018), Bauhaus University Weimar (visiting professor in 2013), at the Department of Design of Dortmund University of Applied Sciences and Arts (2013-2014), and at the Academy of Media Arts (KHM) Cologne (2006-2012). Courses vary from introductory to graduate level and comprise foundations of programming and physical computing for the arts, generative design and interaction design, as well as media art and design projects.
Lectures within the curriculum of these schools are accompanied by workshops conducted in cooperation with other institutions.
Meta Marathon is a 42 hours non-stop digital culture festival at NRW-Forum focusing on robotics. During the festival, KISD is building an exhibition/performance landscape and living lab of robotic rituals: a Voodoo Resistor Club. Continue reading
A seminar at
Köln International School of Design trying to develop a collective understanding of interaction. Continue reading
IoT at the Zoo is a project with students of KISD and the computer science and business administration programs of TH Köln, in collaboration with the Cologne Zoo. Continue reading
The Technology Studio at
SFAI is an interdisciplinary place for all art projects dealing with technology. It provides infrastructure for work involving electronics and prototyping, multi-channel sound, interaction, and virtual reality.
In March 2017, students of
San Francisco Art Institute travel to Berlin to meet with students of Bauhaus University Weimar. Together, they develop an exhibition at the Schillerpalais project space. The exhibition is accompanied by one evening of experimental interactions in the studio of ACUD. After the group returns to San Francisco digital re-configurations of the works shown in Berlin are presented in a show at the Invisible Gallery at SFAI.
I am conducting a workshop on becoming “Digitally Invisible” at
Wikitopia Festival Hong Kong.
A BioArt/BioGaming workshop in cooperation with
Thomas Hawranke about playing with microorganisms ( Euglena gracilis). The workshop is held at Bauhaus University Weimar, working with the DIY bioloab at the chair of Media Environments. In the workshop, we discuss potential game mechanics for playing with living organisms, and we build a simple prototype connecting Euglena gracilis to the Unreal Engine via a microscope, video tracking and DIY electronics.