Paidia Laboratory: feedback

Experiments, since 2011
With Paidia Institute

Paidia Laboratory: feedback examines computer games as closed feedback systems, as servomechanisms or control chains that may or may not involve human elements. In an ongoing series of artistic experiments the feedback behaviour of games is studied and put in new contexts through modifications of hardware and software, creating an open structure of artifacts, schematics and patterns. The focus lies not on the usability of games, but rather on an archeology of interaction – determining the limits and boundaries of games in order to understand the media specific characteristics of computer games and the spaces they create.

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Sonnenwindperiskop / Solar Wind Periscope

Installation, 2011
In cooperation with Jonas Hansen

The Solar Wind Periscope is an artis­tic instru­ment visu­al­iz­ing atmos­pheric con­di­tions that depend on space weather. It uses a radio receiver to mea­sure HF radio sig­nal range and relies upon a global net­work of ama­teur HAM-radio sta­tions known as WSPR­net. It was devel­oped for The Weather Tun­nel Project at Translife Tri­en­nial 2011 and is part of an ongo­ing inquiry into weather beyond earth.

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